Kassoon
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NPC Generator

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Advanced [show]


Sarah Hackney, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She speaks before she thinks and is too direct. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Sarah Hackney, Female Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Jocelyn Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Dwarven compassion.

Ideals: Gifted. Flaws: Ugly, Insomniac, Selfish. Bonds: Immigrant. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Jocelyn Waite, Male Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)6 (-2) 9 (-1)5 (-3)
Skills History +0, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. Her hair is golden and curly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.

History: Born in the east to a Butcher, Mardnab learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mardnab took refuge in the large cave and found the beat up sword and armor she uses now. She has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Addict, Antagonistic, Shy. Bonds: Job, Nature. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Mardnab Scheppen, Female Gnome Sorcerer 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Quespa Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears baggy black pantaloons and a tan scarf. Her crest, while still mostly black, has prominent grey streaks. Her eyes are gold and she is always smoking a pipe.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is an amazing painter.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Shoemaker, but she got bored and became a Spy. She now owns her own business.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to clean up the streets

Ideals: Gifted. Bonds: Guardian, Slave, Job, Debt. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Quespa Chumbyxirinnish, Female Dragonborn Barbarian 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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