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NPC Generator

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Advanced [show]


Mâku Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in black turtlenecks beneath a brown coat with grey slacks. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 5 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Athletic, Justice. Flaws: Ugly, Greedy. Bonds: Immigrant. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Mâku Sherwood, Male Half-Orc Monk 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)5 (-3) 10 (+0)12 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1300 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Erky Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Erky would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Erky reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Flaws: Insomniac, Mundane, Insane. Bonds: Attractive, Military. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Erky Cobblelob, Male Gnome Druid 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 6 (-2)6 (-2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Golden pearl (70 gp). 1 Banded mail.


Social Check DCs


Alvyn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. His brown hair is heavily combed to the right. He has green eyes and a tan hat with a grey feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Alvyn studied abroad. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Alvyn Musgraben, Male Gnome Aristocrat 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1000 cp. Aquamarine (200 gp).


Social Check DCs


Radomir Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an entirely white suit with green socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His auburn hair is styled in orderly dreadlocks. His eyes are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Actor, but he was a colossal failure. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Poor, Criminal record. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Radomir Fastfoot, Male Halfling Wizard 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)11 (+0) 12 (+1)6 (-2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs

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