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NPC Generator

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Advanced [show]


Purban Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a red and white handkerchief worn on his right side. His hair is long and red with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. Purban was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Philantrophist, Fighting. Bonds: Attractive, Enemies, Religious. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Purban Jamjar, Male Halfling Adept 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 6 (-2)9 (-1) 9 (-1)4 (-3)
Skills Investigation +1, Performance -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Zircon (40 gp). Amber (70 gp).


Social Check DCs


Ahrim Caution, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black cloak and cross-gartered yellow stockings. He has wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant, Poor. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahrim Caution, Male Tiefling Paladin 1
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Anthony Morley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses like a well dressed Stableman does. His whole body is exceptionally muscular. His silver hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south, but his parents moved at a very young age to the west. Anthony was born on a far southern mountains where he grew up under the tutelage of his father, an expert Stableman. He has achieved small success as a Stableman.

Motivation: An old rival family wants him found.

Flaws: Ugly, Depressed. Bonds: Job, Immigrant, Family. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Anthony Morley, Male Human Expert 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)6 (-2) 11 (+0)7 (-2)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Synthrin Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'8" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a black suit, yellow shirt, and tan tie. Her copper crest is smooth and relatively long. She wears an eyepatch.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was always a brilliant, if unscrupulous mind. She was taken as a slave by a traveling circus and forced to perform She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Logical. Flaws: Ugly, Depressed, Insane. Bonds: Slave. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Synthrin Turnuroth, Female Dragonborn Adept 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Amber (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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