Kelter High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Painter uniform. His silver hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Kelter was raised in a hard working conservative environment. A gifted student he started as a Stableman, but he got bored and became a Painter. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and to be a stableman again
Flaws: Addict, Insane. Bonds: Job, Attractive, Criminal record. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Fargas Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white top hat and white clothes. His brown hair is heavily combed to the left. He has several tiny opal earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the west to a Butcher, Fargas learned a great deal about his mother's area of expertise. He worked as a nervous Butcher and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Justice, Athletic. Flaws: Mundane. Bonds: Rich, Job, Has a crush. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnoll, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Huru Bristol, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Huru took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Courier for the past few years.
Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job, Military. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. 1 Masterwork Common Melee.
Falkrunn Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. She wears a colorful flower in her black hair. Her green eyes are slightly larger than normal.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is the product a well kept family trust fund and as such has never really known need. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Marry her brother to traveling adventurers; and money/treasure
Flaws: Secretive. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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