Jebeddo Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a ceremonial dagger. His auburn hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.
History: The child of eastern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. 1 Darkwood Shield.
Antinua Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears a violet coat over a green low-cut shirt, and a wide-brimmed hat upon her head. Her clothes are grease stained in places. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Calm and collected, she is a well trained Actor. She does not trust anyone and sleeps with one eye open.
History: Born to a Ruler, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She moves from town to town, unable to find a place to settle.
Motivation: To be a Ruler again; and further expansion of business
Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp. Lapis lazuli (14 gp). Obsidian (14 gp). Deep green spinel (90 gp).
Travok Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Junk Dealer. He carries a battered mace and tarnished quarterstaff as well. His silver hair is cut jaggedly and amateurishly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Travok will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Junk Dealer like his father before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Extrovert. Flaws: Fearful, Insane. Bonds: Job. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 7 (-2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp.
Norkruuth Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white crest is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He exudes charisma. He is a tour de force of persuasion. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Norkruuth lived on a farm with his father, near the main road leading to a nearby town. Norkruuth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.
Motivation: He desires power and/or immortality; and to reunite with his absent father
Bonds: Rich, Attractive, Religious, Family, Adventurer. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 8 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.
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