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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Katherine Halsey, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a grey armored body suit, with a simple white line shooting up and back down. She has a hunchback. She has blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She never swears and excessively uses polite adverbs when speaking. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the north, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. Since then, she has sought to make the best of life.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Katherine Halsey, Female Human Expert 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 130 gp.


Social Check DCs


Fargrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of daggers on his belt, each one with a amber on the hilt. He sports a flattop hair cut. He has gleaming, smiling blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Fargrim Caebrek, Male Dwarf Aristocrat 3
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 10 (+0)5 (-3)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. A roughly beaten golden orb (70 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (300 gp). 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Climber’s kit.


Social Check DCs


Azzakh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in green turtlenecks beneath a black coat with green slacks. He has styled his brass crest well, parting it to the right. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Azzakh wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Seeks redemption; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Azzakh Akambherylliax, Male Dragonborn Expert 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Ansley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his golden hair down. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Guard in town.

History: Raymond was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Racist, Secretive. Bonds: Job, Family, Enemies. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Raymond Ansley, Male Human Cleric 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs

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