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NPC Generator

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Lvl.
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Advanced [show]


Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: This western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His hair is red and very short. His eyes, though not visible through his cowl, are brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Junk Dealer, Bertram learned a great deal about his mother's area of expertise. He worked as a nervous Junk Dealer and found it very stressful. He struck the Junk Dealer job and began his own company from there.

Motivation: To be a Miller again.

Ideals: Fighting. Bonds: Poor, Immigrant, Job, Nature. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Bertram Ashton, Male Human Monk 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Mardred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. She keeps her white hair in a flapper bob. Her fierce hazel eyes like to dwell on things.

Personality: She likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 6 years old her parents immigrated from the east. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Painter

Voice: French accent

Attributes [hide]

Mardred Aranore, Female Dwarf Adept 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 4 (-3)5 (-3)
Skills Acrobatics +3, Insight -1
Senses Passive Perception 7
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1300 sp. 1 Chain shirt.


Social Check DCs


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. He wears his blue crest up. He has a tattooed face.

Personality: Eccentric and domineering, Salasar will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Amethyst (150 gp).


Social Check DCs


Lerissa Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her chestnut hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is skeptical of what others tell her and is slow to trust.

History: Gifted from a young age, Lerissa studied abroad. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was granted martial powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Lerissa Fear, Female Tiefling Fighter 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 100 sp. Star rose quartz (50 gp).


Social Check DCs

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