Geva Addington, Female Human [Permalink]
Personal [hide]
Description: Standing 6'1", this woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her blonde hair is still thick. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. She hasn't told them the truth, but wants to settle down with them.
Motivation: Expand her business; and to be a hunter again
Flaws: Racist, Shy. Bonds: Immigrant, Has a crush, Job. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 8 (-1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Maiathah Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a blue costume with the symbols of luck on her torso. Her silver hair has been sun bleached extensively. Her fierce violet eyes like to dwell on things.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She receives visions of the future at random moments
History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the east, certain she would find work there.
Motivation: Wants to open a new tavern; and to be a fletcher again
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Job. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 30 gp.
Azza Blur, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She is dressed in earthy colors with a black and violet handkerchief worn on her right side, and her gloved hand is found clutching a glaive. Her small hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to open a new tavern; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Criminal record, Job. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 6 (-2) | 6 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 90 gp. 1 Masterwork Heavy wooden shield.
Nalral Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His long blonde hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a Dilettante, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Nalral and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to pay off his debts
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Debt. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 240 gp.
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