Orla Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her moppish chestnut hair is in a traditional bowl cut. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Job, Family. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 11 (+0) | 8 (-1) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Dalgal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Dalgal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Opinionated, Fighting. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
Roland Livingstone, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a brown and white robe with the hood down. He keeps his long blonde hair kept up in a rat tail. His brown eyes peer out from beneath his top brown hat.
Personality: He is calm most of the time but flees social interaction. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy, Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1000 sp. Silver pearl (110 gp). Silver pearl (110 gp). Silver pearl (110 gp).
Mardred Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports red long hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want her driven away.
Flaws: Emotional. Bonds: Poor, Attractive, Enemies, Military. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
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