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NPC Generator

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Advanced [show]


Nora Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. Her hair is auburn and very short. She has gleaming, smiling gray eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Nora was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her brother.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Family. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Nora Whispermouse, Female Halfling Expert 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)11 (+0) 10 (+0)6 (-2)
Skills Athletics +0, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. 1 Simple lock.


Social Check DCs


Dalaba Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of maces on her belt, each one with a topaz on the hilt. Her tied-back hair is red. She has violet eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.

History: Dalaba was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her religion dominates her actions; and she has money and likes to spend it

Ideals: Fighting, Gifted. Bonds: Rich, Religious, Job, Has a crush. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Dalaba Oomtrowl, Female Gnome Bard 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)9 (-1) 8 (-1)6 (-2)
Skills Arcana +1, Deception +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Pink pearl (160 gp).


Social Check DCs


Aura Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries a battered falchion and tarnished halberd as well. She has styled her red fur well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. The war was a terrible time for her, and Aura does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Aura took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and she feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Insane, Depressed. Bonds: Military. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Aura Grass, Female Tabaxi Adept 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Insight +1, Investigation +5
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Edge Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears baggy brown pantaloons and a white scarf, he is not a threatening figure. His yellow fur is heavily combed to the right. His blue eyes peer out from beneath his broad brown hat.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich eastern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Flaws: Antagonistic, Insane. Bonds: Adventurer, Rich, Nature. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Edge Of Ebony, Male Tabaxi Barbarian 3
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1100 sp.


Social Check DCs

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