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NPC Generator

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Advanced [show]


Mastema Victory, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is typically in her Gardener uniform. Her brown hair is lengthy. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mastema is combative with any and all who dare try her patience in the slightest.

History: Born in the east to a Gardener, Mastema learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Addict. Bonds: Job, Attractive, Poor. Occupation: Gardener

Voice: German accent

Attributes [hide]

Mastema Victory, Female Tiefling Rogue 1
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)12 (+1) 8 (-1)17 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Mardred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time and is in decent physical shape. Her red hair is long and unkept. Her eyes, though not visible through her cowl, are amber.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.

History: Mardred hails from a village terrorized by gnolls. She moved from fad to fad and when she turned 15 she discovered singing. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mardred was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and she wants revenge against gnolls

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Mardred Torevir, Female Dwarf Ranger 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)9 (-1) 9 (-1)7 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Ulfgar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length golden hair. His fierce hazel eyes like to dwell on things.

Personality: He likes to make people angry or surprised. Ulfgar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Cook, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Ulfgar Fireforge, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1400 sp.


Social Check DCs


Balimaar Dayton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Flaws: Insomniac, Shy, Antagonistic. Bonds: Rich, Job. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Dayton, Male Human Adept 2
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10000 cp.


Social Check DCs

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