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NPC Generator

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Advanced [show]


Dabbledob Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear tan clothing when he does not wear armor. He keeps his black hair in a flapper bob. His eyes are green and catlike.

Personality: Dabbledob hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he's repulsed by the pc

Ideals: Athletic, Artistic, Logical. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Dabbledob Bafflestone, Male Gnome Cleric 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her long chestnut hair reaches down to her waist. She is baby faced.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a criminal king-pin and mafia family She worked as a nervous Bather and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and a rival would like her out of the picture

Flaws: Insomniac. Bonds: Family, Criminal record, Job. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Caramip Folkor, Female Gnome Paladin 3
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Uadjit Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a feathered hat to cover her moderate length green crest. She has gleaming, smiling gold eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Uadjit was born with her father's beautiful face. She worked as a nervous Spy and found it very stressful. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: To be a Sage again.

Ideals: Justice. Flaws: Secretive. Bonds: Job, Attractive. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Uadjit Xephyrbahnor, Female Dragonborn Bard 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)6 (-2) 14 (+2)12 (+1)
Skills History +0, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Thervan Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Thervan Qualanthri, Male Half-Elf Bard 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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