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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oriel Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She wears her hair in dreadlocks. Her hazel eyes are slightly larger than normal.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses divination through singing.

History: Oriel was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered music. She inherited the family business which she has now maintained for 3 years.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Oriel Tenley, Female Human Ranger 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 4 (-3)7 (-2)
Skills History +3, Perception -1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Emerald Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy pastel pantaloons and a brown scarf. His fur is cinnamon, silky, and of moderate length. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Mentor, Job. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Emerald Of Storm, Male Tabaxi Warrior 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)6 (-2) 7 (-2)10 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Avice Hornsby, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a brown armored body suit, with a simple white line shooting up and back down. Her whole body is exceptionally muscular. Her silver hair is slicked back into a classic pompadour. Her half smiles and green eyes are beguiling and draw you in.

Personality: Avice is depressed about a lot of things. She tends to be a nihilist. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the north. Avice was born on a far northern island where she grew up under the tutelage of her father, an expert Glassblower. She left for the north, certain she would find work there.

Motivation: She feels kind of lost in life.

Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, Attractive. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Avice Hornsby, Female Human Wizard 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2800 sp.


Social Check DCs


Tenena Beren, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and sports tan clothing, slightly heavier than average wear. Her skin is also unnaturally pale. With wild golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invites people to come help in her community garden.

History: Gifted from a young age, Tenena studied abroad. Tenena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tenena decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's also a talented Banker, but doesn't like to broadcast it.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Tenena Beren, Female Gnome Fighter 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 gp.


Social Check DCs

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