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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quespa Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She prefers to wear black clothing when she does not wear armor. Her red crest is lengthy and is close to two feet long. Her eyes are likewise gold.

Personality: She is a hateful person. She taunts others and blames them for her problems. She also has developed a complete distrust of the Spice Merchant profession.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Jeweler arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Quespa took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 15 years.

Motivation: To protect her home; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Guardian. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Quespa Skaarzborroosh, Female Dragonborn Warrior 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Ahlyssa Myerscough, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape and is in decent physical shape. She has shaved her head bald. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Ahlyssa wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them

History: Born in the north to a Detective, Ahlyssa learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 6 years.

Motivation: She has a crush on the local Assassin; and to settle down with her crush

Ideals: Disciplined. Flaws: Shy. Bonds: Job, Rich, Has a crush. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Ahlyssa Myerscough, Female Human Commoner 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Torinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his monstrous two handed axe ready. His long brass crest is drawn into a two foot long braid. His red eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: He was born in the east, but his parents moved at a very young age to the south. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: To be a Navigator again; and wants to open a new tavern

Ideals: Fighting. Flaws: Impulsive. Bonds: Religious, Immigrant, Job. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Torinn Vangdondalor, Male Dragonborn Druid 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 6 (-2)9 (-1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Heather Walcott, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears grey cloth garments or leather armor. She has a very tight haircut. Her eyes are gray and beady.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy, self-centered, vain, and jealous.

History: Heather was born in the east. At a young age she loved to build and create. Her family was turned out during the war. She and her family wandered east to less war torn lands. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels kind of lost in life; and she's looking for her big break

Ideals: Persistence. Flaws: Ugly, Depressed, Selfish, PTSD. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Heather Walcott, Female Human Monk 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)8 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs

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