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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heward Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: He was born in the north, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Athletic, Persistence. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Heward Ilphelkiir, Male Half-Elf Fighter 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 11 (+0)8 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Modean Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He wears his red hair down. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Modean lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Modean Charisma, Male Tiefling Fighter 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs


Bernard Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. His long chestnut hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Elven culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Bernard was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Attractive, Military. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Bernard Connors, Male Half-Elf Fighter 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 200 sp. Malachite (12 gp).


Social Check DCs


Ahrim Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Merchant. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blue hair is lengthy and is close to two feet long. His eyes are gold and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Layabout, who enjoyed hunting, Ahrim was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Ahrim Comedy, Male Tiefling Commoner 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 8 (-1)15 (+2) 11 (+0)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: Just what you see.


Social Check DCs

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