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NPC Generator

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Advanced [show]


Matilda Benson, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey wide-brimmed hat and grey clothes. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is mildly Human supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a Dyer, her mother struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: To find somewhere to settle down; and her relatives are trying to arrange a marriage

Flaws: Racist, Impulsive, Mundane. Bonds: Poor, Family. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Matilda Benson, Female Human Druid 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. Zircon (70 gp).


Social Check DCs


Sarah Stanton, Female Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western woman is generally well dressed albeit a few years behind the times. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of illithids once and for all.

History: Sarah hails from a village terrorized by illithids. A freak accident while working with her Locksmith father left her crippled. Days after completing her studies, news broke out that her hometown was attacked by illithids. Sarah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Sarah Stanton, Female Human Warrior 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 6 (-2)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Pink pearl (160 gp).


Social Check DCs


Shautha Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in earthy colors with a black and violet handkerchief worn on her left side. Her hair is brown and very short. She wears a mask on her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not believe in violence as a means to an end. She is a dedicated Cook but believes her peers are too gung-ho.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shautha fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Pacifist, Gifted, Fighting. Bonds: Attractive, Criminal record. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Shautha Graeme, Female Half-Orc Warlock 1
Medium (4'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 7 (-2)5 (-3)
Skills Athletics +2, Deception -1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dimble Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dimble and his spouse have recently divorced.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Slave, Nature. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dimble Nucklestamp, Male Gnome Warlock 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)7 (-2) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs

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