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NPC Generator

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Advanced [show]


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. With bright red hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His job bores him to no end. He has decided to make it more interesting.

History: He was born several months after his father was called into army service. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record, Military. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Gomory Wentworth, Male Human Druid 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp.


Social Check DCs


Millicent Clinton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She wears dark leathers with embroidery. Her silver hair is unkempt and raggedy. Her eyes are a pleasant blue.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Millicent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Millicent's mother didn't care for her much, and the feeling was mutual. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Cynical, Antagonistic. Bonds: Poor. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Millicent Clinton, Female Human Commoner 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 4 (-3)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs


Radomir Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with red colored cloaks and clothing. His tied-back hair is chestnut. His eyes are likewise green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, his parents were killed by a drow raid, leaving Radomir alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Radomir fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Enemies, Job. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Radomir Goodbarrel, Male Halfling Rogue 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)6 (-2) 14 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Trey Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a yellow suit. He wears a feathered hat to hide his balding. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He believes the world needs to unite to get rid of giants once and for all.

History: Gifted from a young age, Trey studied abroad. Trey was born on a far southern desert where he grew up under the tutelage of his father, an expert Adventurer. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Dumph, Male Half-Elf Monk 1
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)12 (+1) 8 (-1)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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