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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Karg Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears silk and lounges about seductively. He has white hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 8 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: To be a Bather again; and he is unsatisfied with his job

Bonds: Attractive, Job, Family, Immigrant, Adventurer. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Karg Tyndall, Male Half-Orc Ranger 1
Medium (6'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)9 (-1) 6 (-2)7 (-2)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Warryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this western man wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Warryn Maekkelferce, Male Gnome Bard 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Azaki Horineth, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears bulky blue painted plate armor, he is not a threatening figure. His chestnut hair is kept up in a ponytail inside a top hat. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Banker, his father struggled to pay the bills. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Locksmith.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Azaki Horineth, Male Elf Paladin 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 14 (+2)4 (-3)
Skills Insight +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Millicent Badger, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears silk and lounges about seductively. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a plains tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom.

Ideals: Athletic. Flaws: Hedonist, Addict. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Millicent Badger, Female Human Fighter 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs

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