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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kallista Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She sports a flattop hair cut. This gold eyed westerner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in a small desert village. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and marry her brother to traveling adventurers

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Kallista Pursuit, Female Tiefling Commoner 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Citrine (60 gp).


Social Check DCs


Millicent Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, violet cloak. Her hair is golden and curly. Her fierce amber eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She wants nothing more than to rejoin the army.

Bonds: Job, Military, Criminal record, Guardian. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Millicent Iranapha, Female Half-Elf Commoner 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nurkara Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears many layers of old clothing at all times. Her red hair is thinning but still full. Her fierce violet eyes like to dwell on things.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Engraver, Nurkara learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Athletic, Joker, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Nurkara Durthane, Female Dwarf Wizard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 14 (+2)6 (-2)
Skills Performance +0, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. 1 Darkwood Buckler.


Social Check DCs


Nim Aloro, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. He keeps his silver hair in a flapper bob. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Mentor, Job. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Nim Aloro, Male Elf Barbarian 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Blue quartz (10 gp).


Social Check DCs

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