Flame In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports pastel clothing, slightly heavier than average wear. He keeps his gray fur in a flapper bob. His face is scarred and worn.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered singing. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Criminal record, Mentor. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 15 (+2) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Arnold Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His chestnut hair is lengthy and is close to two feet long. His green eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.
History: The child of eastern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To clean up the streets; and to protect his home
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant, Guardian. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1000 cp. Tourmaline (50 gp). 1 Masterwork Common Melee.
Art Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She keeps her long gray fur kept up in a rat tail. Her copper eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born on a small isolated farm. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Flaws: Sensitive, Impulsive, PTSD. Bonds: Nature, Religious. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp. Silver pearl (40 gp).
Bendoo Emsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is styled in orderly dreadlocks. Her blue eyes are passionate and lively.
Personality: She is fixated on the number 29. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Sold as a small child to a necromancer, Bendoo was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has since lost track of the people in her past.
Motivation: Retire the richest woman in the south; and nothing but the best is good enough for her
Ideals: Entrepeneur, Impeccable. Flaws: Insane. Bonds: Mentor, Family. Occupation: Scribe
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 5 (-3) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
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