Lamlûg Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. With a patchy black beard and wild black hair. His eyes are amber and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Baker for hire.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Rurik Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown painted combat armor at almost all times. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant gray.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is harsh and unforgiving.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Rurik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rurik's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Blacksmith.
Motivation: Further expansion of business.
Flaws: Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Iados Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his spear ready. He has done his best to style his brown hair to look like a famous performer. His silver eyes dart from person to person.
Personality: Iados wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Iados was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Iados grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Iados. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Iados fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Fighting, Disciplined, Logical. Bonds: Poor, Criminal record. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 7 (-2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Zed Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his sai always slung over his shoulder. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is overprotective of those who hire his services. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: He wants to meet his childhood hero; and marry his sister to traveling adventurers
Ideals: Artistic. Bonds: Guardian, Enemies, Family, Adventurer. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1200 sp. 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
