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Advanced [show]


Flask Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Merchant does. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a colorful flower in his beige fur. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has achieved small success as a Merchant.

Motivation: Expand his business; and to protect his home

Ideals: Fighting, Entrepeneur. Bonds: Job, Attractive, Guardian. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Flask Of Ale, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 2000 cp. Red-brown spinel (60 gp).


Social Check DCs


Jarsali Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a violet vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She sports red long hair. She is very pretty but has cold, dead eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jarsali took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Passionate, Justice. Bonds: Rich, Attractive, Nature. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jarsali Woods, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs


Shamash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long white crest is drawn into a two foot long braid. He is baby faced.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Fortune-teller.

Motivation: He wants to get laid; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Addict. Bonds: Job, Rich, Has a crush. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Shamash Qyxpahrgh, Male Dragonborn Monk 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)10 (+0) 12 (+1)6 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 3000 cp.


Social Check DCs


Gargax Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His silver crest is thinning but still full. His skin is flawless and his red eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his sister recently and the two have been together since.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Gargax Pfaphnyrennish, Male Dragonborn Warrior 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp.


Social Check DCs

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