Eleanor Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She has a large violet mantle and cape that has been intricately interwoven into her tan robe. She has a hunchback. She is bald on top and has large golden tufts of hair around her ears. She wears large thick round spectacles.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.
History: The child of a Detective, who enjoyed hunting, Eleanor was taken on many hunting expeditions. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her music dream.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp. Gold dragon comb with red garnet eye (400 gp).
Jo Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries axes. She has styled her golden hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born at the edge of vast forest. Cursed with a spirit at a very young age, Jo has worked very hard to control her curse. She inherited the family business which she has now maintained for 11 years.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Nature. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Elysande Marlowe, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.
History: She got into the Guard business at a young age. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). During her travels, Elysande and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Elysande discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Elysande fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and a need for knowledge about a nearby landmark
Flaws: Terse, Disease. Bonds: Adventurer, Job, Enemies. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 gp. Large well-done wool tapestry (100 gp).
Fax Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His rusty crest is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of eastern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the east.
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 11 (+0) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 600 sp. Red garnet (50 gp). Moss agate (16 gp). Rhodochrosite (16 gp). 4 Smokesticks.
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