Savaran Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dark leathers with embroidery. She sports a flattop crest cut. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is harsh and unforgiving.
History: Born in the east her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Savaran was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Someone believes her a fraud; and she wants revenge against gnolls
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Alchemist’s fire.
Elegant Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of glaives on his belt, each one with a emerald on the hilt. He has dyed his greying beige fur a little too much giving a sharp beige color. His blue eyes are passionate and lively.
Personality: He is irascible and easily irritated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Actor, who enjoyed hunting, Elegant was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp. An abacus with copper, silver and gold markers (170 gp).
Shamil Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with feathered hat. Her feathered hat is riddled with cuts and holes. She has gleaming, smiling gray eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Animals are drawn to her, and she is able to talk to them.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10 pp.
Cockaby Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. His whole body is exceptionally muscular. He wears his black hair down. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels threatened by others; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Impulsive, Fearful. Bonds: Immigrant, Criminal record. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 130 gp.
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