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NPC Generator

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Advanced [show]


Three Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a lot of dark rich colors, with gold accents. He has orange fur. His blue eyes peer out from beneath his top pastel hat.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Three is combative with any and all who dare try his patience in the slightest.

History: Three was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He became a Detective soon after.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Job. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Three Of World, Male Tabaxi Aristocrat 2
Medium (6'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Portia Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern woman, she wears a white costume with the symbols of magic on her torso. Her hair is brown and curly. She has green eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting. Bonds: Attractive, Nature, Military, Rich. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Portia Swiftwhistle, Female Halfling Cleric 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)8 (-1) 15 (+2)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 340 gp.


Social Check DCs


Azza Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green tunic with black highlights, and long violet pants that bunch up around her shoes. She carries a battered ceremonial dagger and tarnished glaive as well. Her red hair is heavily combed to the left. She has gleaming, smiling black eyes.

Personality: She is very quiet and rarely speaks above a whisper. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and retire the richest woman in the west

Ideals: Fighting, Entrepeneur. Flaws: Shy, Impulsive, PTSD. Bonds: Job. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Azza Silence, Female Tiefling Commoner 1
Medium (4'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Panana Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries swords. Sporting a auburn mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also is a firm believer in the womanly ideal.

History: Gifted from a young age, Panana studied abroad. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Gifted. Flaws: Insomniac, Impulsive. Bonds: Adventurer. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Panana Scheppen, Female Gnome Fighter 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)7 (-2) 9 (-1)12 (+1)
Skills Athletics -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs

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