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NPC Generator

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Advanced [show]


Norkruuth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His rusty crest is matted, messy, and big. His eyes are red and beady.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Norkruuth grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Athletic, Artistic. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Norkruuth Mohradyllion, Male Dragonborn Rogue 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)11 (+0) 15 (+2)18 (+4)
Skills Athletics +0, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +6

Possessions: 1500 sp.


Social Check DCs


Ida Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a violet suit. She has a slight overbite and is overall scrawny. With wild red hair. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ida took refuge in the large cave and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Nature, Adventurer. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Ida Martell, Female Half-Elf Barbarian 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. 1 Simple lock.


Social Check DCs


Ulblyn Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of magic around his neck, and a shield on his belt. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Doctor and found it very stressful. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to be a dilettante again

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, In love. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Ulblyn Copperkettle, Male Halfling Expert 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. 1 Backpack.


Social Check DCs


Fibblestib Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His auburn hair is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: Fibblestib was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Sabotage a competitor; and an old rival family wants him found

Flaws: Addict, Selfish, Secretive. Bonds: Rich, Job, Family. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Fibblestib Leffery, Male Gnome Bard 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 5 (-3)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp. Onyx (80 gp).


Social Check DCs

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