Erias Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with red highlights, and long violet pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invites people to come help in his community garden.
History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Erias and his spouse have recently divorced.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 17 (+3) | 16 (+3) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven, Abyssal, Goblin, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Chassath Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with deerstalker hat. She wears her blue crest down. She has a dull look in her gold eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She served in the navy to pay for her family's outstanding loans. While studying, she fell in love. They married and had a daughter. She became a Healer soon after.
Motivation: Wishes to resurrect an old love.
Flaws: Shy. Bonds: Attractive, Job, Military, In love. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: Amethyst (50 gp).
Zagga Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her clothes are grease stained in places. Her brown hair is matted, messy, and big. She has gleaming, smiling blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the north, but her parents moved at a very young age to the east. Through the years after Zagga was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Zagga's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels that her past leaves her morally obligated to help; and she has a crush on the local interpreter
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 250 gp.
Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her orange fur is singed and shortened. Her eyes are likewise yellow.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 70 gp. 1 Masterwork Uncommon Weapon.
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