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NPC Generator

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Advanced [show]


Ella Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. Her red hair is styled in orderly dreadlocks. Her ears are large.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is skeptical of what others tell her and is slow to trust.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ella took refuge in the old dungeon and found the beat up trident and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and to clean up the streets

Flaws: Ugly, Shy. Bonds: Guardian, Nature. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Ella Nucklestamp, Female Gnome Commoner 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Manea Panic, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has purple hair. Her eyes are likewise silver.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also is a firm believer in the womanly ideal.

History: She was raised in a desert tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and further expansion of business

Flaws: Ugly, Mundane, Impulsive. Bonds: Nature, Job. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Manea Panic, Female Tiefling Ranger 1
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)11 (+0) 11 (+0)18 (+4)
Skills Investigation +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Carlin Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. Her hair is silver and very short. Her violet eyes dart from person to person.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Carlin took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She now spends her time doing works of charity.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Carlin Scheppen, Female Gnome Wizard 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)7 (-2) 17 (+3)8 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Flask Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a worn and beaten armor, and is pretty ugly. Her brown fur is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A powerful wizard made her what she is. A gifted student she started as a Layabout, but she got bored and became a Farmer. She now mingles about in high society.

Motivation: Further expansion of business; and she is unsatisfied with her job

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Flask Of Ebony, Female Tabaxi Barbarian 1
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)6 (-2) 9 (-1)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1 Superior lock.


Social Check DCs

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