Rosalind Graham, Female Human [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her sickle, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has shaved her head bald. Her blue eyes dart from person to person to random spaces in the air.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the south, but her parents moved at a very young age to the north. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Passionate. Bonds: Job, Immigrant, Family. Occupation: Tanner
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
Possessions: 800 sp.
Oppah Leffery, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and muscular, this western woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is black and very short. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a criminal king-pin and mafia family Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and nothing but the best is good enough for her
Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Criminal record, Nature, Rich. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Verin Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear green clothing when she does not wear armor. She wears her purple hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.
History: She was born to loving parents in a slum to the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Poor, Attractive, Mentor. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Solid gold idol (200 gp).
Orla Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her longsword. She carries a battered club and tarnished longsword as well. Her hair is blonde and curly. Her amber eyes lackadaisically let the world flow into them.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A true patriot, Orla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Shy. Bonds: Military, Poor. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 5 (-3) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp. Amethyst (140 gp). 1 Masterwork Uncommon Weapon.
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