Jarana Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'9" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her auburn hair to look like a famous performer. Her ears are large.
Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Has a crush, Religious. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 130 pp. Onyx (80 gp). Alexandrite (500 gp). Aquamarine (500 gp). 1 Silk rope.
Lone Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears brown painted combat armor at almost all times. Her white fur is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She served in the navy to pay for her family's outstanding loans. When Lone reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army
Flaws: Insomniac, Antagonistic, Secretive. Bonds: Military. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 9 (-1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Giselle Graham, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and usually wears her grey robe and has her spear always slung over her shoulder. Her skin is also unnaturally pale. Her black hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. As long as the job gets done she does not care how it got done.
History: Giselle lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Darkwood Buckler.
Edge Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears baggy pastel pantaloons and a white scarf. She keeps her orange fur in a flapper bob. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has never given up on her music dream.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Joker, Artistic. Flaws: Ugly, Fearful, PTSD. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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