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NPC Generator

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Advanced [show]


Sethrekar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He wears a weathered and beat up set of banded mail beneath an oversized green coat, and his gloved hand is found clutching a nunchaku. His copper crest is slicked back into a classic pompadour. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of eastern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He struck the Shoemaker job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Persistence. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Sethrekar Orexijandilin, Male Dragonborn Bard 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 120 gp.


Social Check DCs


Art Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is dressed in an above average manner. She has yellow fur. Her eyes are likewise hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a island tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Nature, Job. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Art Blossom, Female Tabaxi Cleric 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)17 (+3) 17 (+3)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 500 sp. Deep green spinel (90 gp).


Social Check DCs


Griselda Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is generally well dressed albeit a few years behind the times. With wild black hair. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them

History: The child of a Mason, who enjoyed hunting, Griselda was taken on many hunting expeditions. Like her father and her sister before her, after school she went straight into learning to become a Cook. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and to be a mason again

Flaws: Disease, Shy. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Griselda Snowdon, Female Human Warrior 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)9 (-1) 8 (-1)4 (-3)
Skills Athletics +3, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Erdan Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. With a patchy black beard and wild black hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Erdan hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Enemies, Job. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Erdan Brinker, Male Half-Elf Warlock 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp. 2 Thunderstones.


Social Check DCs

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