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NPC Generator

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Advanced [show]


Theodoric Kent, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His hair is auburn and very short. He has a dull look in his violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Theodoric was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Layabout. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Religious, Immigrant. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Theodoric Kent, Male Human Commoner 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Margery England, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses like a well dressed Spy does. She has wavy brown hair. Her eyes are a pleasant green.

Personality: Prone to second guessing herself, she comes off as nervous. She is afraid of women and trembles around them

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Job, Rich, Adventurer, Slave. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Margery England, Female Human Aristocrat 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)5 (-3) 10 (+0)8 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Juliana Hampton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has styled her auburn hair well, parting it to the right. She has gleaming, smiling hazel eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Juliana grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and to be a sailor again

Ideals: Passionate, Impeccable, Persistence. Bonds: Adventurer, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Juliana Hampton, Female Human Warlock 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)6 (-2) 8 (-1)13 (+1)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is black and very short. He has several tiny aquamarine earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy; and to protect his home

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Rich, Guardian. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Warlock 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 700 sp.


Social Check DCs

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