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NPC Generator

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Advanced [show]


Tricking Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her lavender fur is greasy and uncared for. She has a dull look in her green eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.

History: Tricking was born in the north. At a young age she loved to build and create. Her parents enrolled her in a Expert school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.

Motivation: To prove her worth to the world; and doesn't want to be a navigator and was forced into it by her family

Ideals: Gifted, Persistence. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Navigator

Voice: German accent

Attributes [hide]

Tricking Paws, Female Tabaxi Expert 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Stealth -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 100 sp.


Social Check DCs


Gûndza Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Gûndza grew up listening to his father's many stories. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many dire rats want him driven away.

Flaws: Ugly, Shy. Bonds: Enemies, Adventurer, Slave. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Gûndza Adley, Male Half-Orc Commoner 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)6 (-2) 7 (-2)9 (-1)
Skills Religion +0, Stealth +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Tyna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. Her white hair has been sun bleached extensively. Her eyes are a pleasant green.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tyna is combative with any and all who dare try her patience in the slightest.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered poetry. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Ideals: Artistic, Justice, Entrepeneur. Flaws: Antagonistic, Insane. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Tyna Underbough, Female Halfling Druid 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Moss agate (11 gp). 1 Chain shirt.


Social Check DCs


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His brown hair is drawn into a tight pony tail with a card scrunchie. He wears large thick round spectacles.

Personality: Silvo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert, Logical. Bonds: Attractive, Rich. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Silvo TellPenny, Male Halfling Monk 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Nature +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp.


Social Check DCs

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