Lilli Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is also unnaturally pale. She has a long silver ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are blue.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Lilli grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +1
Possessions: 290 gp.
Joan Byron, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. She has styled her white hair well, parting it to the left. She is baby faced.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Carpenter, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She struck the Detective job and began her own company from there.
Motivation: Wants a kiss; and to be a carpenter again
Ideals: Extrovert. Flaws: Depressed. Bonds: Poor, Job, Has a crush. Occupation: Detective
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp.
Tanglar Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length silver hair. He has a dull look in his brown eyes.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: Tanglar hails from a village terrorized by brigands. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tanglar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tanglar. He used his abilities to trick people and travel the world for free.
Motivation: A deep hatred of brigands.
Flaws: Ugly, Hedonist, Fearful. Bonds: Enemies, Criminal record. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 4 (-3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Arara Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears yellow leather gloves, a yellow jacket, and tight pants. She keeps her chestnut hair in a pixie cut. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Arara was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Sellsword.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Bonds: Job, Family, Attractive, Criminal record. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 4 (-3) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2
Possessions: 40 gp. Violet garnet (200 gp). 3 Antitoxin.
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