Vapula Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears green leather gloves, a green jacket, and tight pants. She wears a Stetson hat to cover her moderate length purple hair. Her black eyes peer out from beneath her Stetson green hat.
Personality: She has a massive crush on the younger sibling of the Farmer who has hired her part-time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Vapula began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by goblins. Vapula was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Wishes to resurrect an old love; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Justice, Entrepeneur. Bonds: Has a crush, Enemies, In love. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Amethyst (90 gp).
Trynnicus Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern man wears tight fitting clothing which further accentuates his frame. He wears his bronze crest down. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Sabotage a competitor; and to be a ruler again
Ideals: Athletic, Joker. Bonds: Attractive, Guardian, Nature, Job. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 6 (-2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 600 sp.
Avelina Sherwood, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown wide-brimmed hat and brown clothes. She keeps her long red hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Aggressive, abrasive, and angry, Avelina embodies much of what other species detest in the Humans. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Sardonyx (50 gp).
Rosalind Palomarez, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has done her best to style her red hair to look like a famous performer. She wears large thick round spectacles.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Rosalind was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by drow. Rosalind was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a baker and was forced into it by her family
Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Enemies. Occupation: Baker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp. Amethyst (90 gp).
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