Herleva Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses like a well dressed Detective does. Her auburn hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food she seems plenty friendly. She is able to make almost anything out of random pieces of junk.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Bonds: Job, Rich. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 20 pp. 1 Masterwork Common Melee.
Mardnab Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a blue collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has moderate length red hair. Her otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic woman, Mardnab's first love is herself. Her second love is also herself. She takes great joy in being the best Sage in town.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers.
Ideals: Impeccable. Bonds: Attractive, Job, Rich, Family. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Millicent Preston, Female Human [Permalink]
Personal [hide]
Description: A 4'10" eastern woman, she wears a tight fitting grey shirt and pants. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: Millicent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Millicent hails from a village terrorized by giants. In her 17th year, her parents were killed by a giants raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Millicent never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She is content; and revenge
Ideals: Extrovert, Fighting. Flaws: Mundane. Bonds: Enemies, In love. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 4 (-3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 130 gp.
Melech Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a moderate pudge and is not very fit. He wears a deerstalker hat to cover his moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a very good compulsive liar and kleptomaniac.
History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Criminal record, Nature. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 70 gp.
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