Kassoon
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NPC Generator

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Advanced [show]


Dimble Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the west. After coming to the age of reason, Dimble took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Dimble Gobblefirn, Male Gnome Bard 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 7 (-2)7 (-2) 10 (+0)12 (+1)
Skills Animal Handling +2, History +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man tends to wear a large white jacket. He has a penchant for wearing a ring with an oversized ruby on his right hand. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Ozyman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Ugly, Depressed. Bonds: Rich, Nature, Military. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Ozyman Stoutman, Male Halfling Paladin 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 8 (-1)4 (-3)
Skills History +3, Persuasion -1
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork studded leather.


Social Check DCs


Leaf Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His black fur is kept up in a ponytail inside a deerstalker hat. His fierce blue eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 5 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He then took over the family business and is one of the better Bather for hire.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a hunter again

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Leaf Candle, Male Tabaxi Expert 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)16 (+3) 7 (-2)8 (-1)
Skills Medicine +0, Nature +5
Senses Passive Perception 8
Languages Common, Sylvan, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Moon Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His fur is short and cinnamon. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a mountains tribe. Through the years after Moon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Moon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Moon and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Terse, Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Moon Of Dragons, Male Tabaxi Monk 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Jasper (50 gp).


Social Check DCs

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