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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zepar Bright, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His dark red hair is kept up in a ponytail inside a wide-brimmed hat. This white eyed southerner is not easily forgotten.

Personality: Zepar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Zepar's homeland. Zepar decided to take the middle way and become a bodyguard. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and to be a mayor again

Ideals: Artistic, Fighting. Bonds: Immigrant, Job, Enemies. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Zepar Bright, Male Tiefling Paladin 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. 2 Thunderstones.


Social Check DCs


Caramip Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a tan shirt with thin red vertical stripes and grey pants, she is not a threatening figure. Her golden hair is well kept. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Caramip was born in the east. At a young age she loved to build and create. A gifted student she started as a Miner, but she got bored and became a Mortician. She then took over the family business and is one of the better Mortician for hire.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Ideals: Persistence. Bonds: Attractive, Religious, Job, Family. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Caramip Nopenstallen, Female Gnome Adept 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 6 (-2)8 (-1)
Skills Animal Handling +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Azzakh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man has a large green mantle and cape that has been intricately interwoven into his brown robe. His red crest is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal writing training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things.

Ideals: Disciplined, Artistic. Flaws: Insomniac, Mundane. Bonds: Poor. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Azzakh Akambherylliax, Male Dragonborn Monk 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 6 (-2)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nella Bentham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a Stetson hat to cover her moderate length blonde hair. Her eyes are hazel.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born several months after her father was called into army service. Her father was a mechanic, and taught her how to fix just about anything. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Persistence, Fighting. Bonds: Rich, Immigrant, Adventurer, Military. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Nella Bentham, Female Half-Orc Monk 2
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp.


Social Check DCs

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