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NPC Generator

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Advanced [show]


Thomas Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Thomas was born the youngest of three triplets. He moved out west to avoid the crime he committed. He was granted necromantic powers by his dying sister.

Motivation: Regain custody of his son; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Family, Criminal record. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Blumenthal, Male Half-Elf Commoner 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)4 (-3) 13 (+1)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 6000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs


Uzza Soft, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Energy wise she seems alert and responsive.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Dilettante, but she got bored and became a Architect. She has drifted from career to career and currently works as a Architect.

Motivation: A need for knowledge about a nearby landmark; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Uzza Soft, Female Tiefling Ranger 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bendoo Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears suspenders and white workpants. Her shirt is yellow, and she wears a heavy white leather apron most of the time. Her hair is blonde and curly. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Interpreter, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her brother.

Ideals: Opinionated, Entrepeneur. Flaws: Addict. Bonds: Family, Poor. Occupation: Architect

Voice: Whispers

Attributes [hide]

Bendoo Hartford, Female Half-Orc Cleric 1
Medium (4'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)7 (-2) 13 (+1)3 (-4)
Skills Performance -2, Persuasion -2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. Bloodstone (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His hair, while still mostly brown, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the east. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his brother recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and regain custody of his daughter

Ideals: Impeccable, Entrepeneur. Bonds: Family, Poor, Religious. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Hallewell, Male Human Wizard 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs

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