Ovina Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is lengthy. Her eyes are amber and beady.
Personality: Her tongue was cut out and she uses sign language. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: When she was but 6 years old her parents immigrated from the north. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: To be a Blacksmith again; and expand her business
Flaws: Ugly, Disease. Bonds: Rich, Job, Immigrant. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 100 gp.
Ahrim Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in a small mountains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.
Motivation: He is wracked by social anxiety; and he has decided he is irredeemable
Ideals: Optimist. Flaws: PTSD, Fearful. Bonds: Attractive, Criminal record, Nature. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Tree Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has a moderate pudge and is not very fit. His beige fur is smooth and relatively long. His eyes are amber and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 12th year, his parents were killed by a giants raid, leaving Tree alone in the world. After a stint in an orphanage, he was adopted. He became a Bowyer soon after.
Motivation: He wants revenge against giants; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Bowyer
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). 1 Masterwork Common Melee.
Randal Rodney, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His white hair is still thick. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Secretive. Bonds: Attractive, Job, Military, Family. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 6 (-2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.
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