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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Baggi Hayden, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'10" southern woman, she wears skinny pants and wears a white and grey robe with the hood down. Her red hair is lengthy. She has a dull look in her amber eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She uses divination through singing.

History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Gifted. Bonds: Attractive, Military, Rich, Has a crush. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Baggi Hayden, Female Half-Orc Warrior 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)7 (-2) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Deep green spinel (120 gp). 1 Good lock.


Social Check DCs


Marastyr Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She wears her hair in dreadlocks. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor.

Flaws: Ugly, Impulsive. Bonds: Religious, Rich, Job. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Marastyr Bofdann, Female Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 10 (+0)5 (-3)
Skills Intimidation -1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Silent Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tattered old clothes. Her beige fur is braided into rings. She has a dull look in her amber eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also is a firm believer in the womanly ideal.

History: She was born several months after her mother was called into army service. Silent was born on a far western desert where she grew up under the tutelage of her mother, an expert Healer. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Military, Immigrant. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Silent Timber, Female Tabaxi Wizard 1
Medium (4'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)6 (-2) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Ermina Graham, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.

Personality: Ermina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Guard in town.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Guard and found it very stressful. Since then, she has sought to make the best of life.

Motivation: She'd like to take her coworkers down a peg; and she is content

Ideals: Impeccable, Optimist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Graham, Female Human Cleric 2
Medium (4'10") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)11 (+0) 7 (-2)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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