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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shadow Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is typically in her Carpenter uniform. She keeps her beige fur in a pixie cut. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Shadow will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Gifted, Athletic. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Shadow Treat, Female Tabaxi Commoner 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)6 (-2) 10 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. Moonstone (80 gp). 1 Disguise kit.


Social Check DCs


Patrick Winthrop, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears tattered old clothes. He has styled his red hair well, parting it to the right. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Disease. Bonds: Nature, Immigrant, Rich. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Patrick Winthrop, Male Human Barbarian 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)11 (+0) 7 (-2)15 (+2)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Hugh Enfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His brown hair has been sun bleached extensively. His brown eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Hugh Enfield, Male Human Paladin 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 13 (+1)3 (-4)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Bree Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her black hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and marry her sister to traveling adventurers

Ideals: Disciplined, Opinionated. Flaws: Insomniac. Bonds: Immigrant, Poor. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Bree Underbough, Female Halfling Fighter 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)6 (-2) 8 (-1)9 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 9
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp. Red garnet (110 gp).


Social Check DCs

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