Beatrice Rowley, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'7" and wears a brown armored body suit, with a simple green line shooting up and back down. She has wavy golden hair. Her eyes are green and she is always smoking a pipe.
Personality: Beatrice is depressed about a lot of things. She tends to be a nihilist. When she's not drinking or sleeping the drinks off, she's doing writing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Beatrice never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Slave. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 340 gp.
Myathethil L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She has a large yellow mantle and cape that has been intricately interwoven into her tan robe. Her hair is greying and her face has many wrinkles. She has several tiny emerald earrings on each ear.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Merchant in town.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. In the meantime she has taken over work as a Merchant and occasionally as a mercenary.
Motivation: Marry her sister to traveling adventurers; and she feels kind of lost in life
Flaws: Depressed. Bonds: Rich, Job, Adventurer, Family. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 4 (-3) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A delicate silver chain set with a tourmaline (10 gp). Large well-done wool tapestry (600 gp).
Percival Compton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey armored body suit, with a simple pastel line shooting up and back down. His blonde hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Body Guard, Percival learned a great deal about his father's area of expertise. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Justice. Bonds: Attractive, Adventurer, Job. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 400 sp.
Delre Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a longbow. Her hair is brown and very short. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a font of random trivia from the lore and stories she has discovered
History: The child of eastern immigrants she idolized her mother. Her mother was a soldier and died while she was still young. Delre was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Military. Occupation: Sage
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 6 (-2) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
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