Audhild Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her golden hair is still thick. Her eyes are blue.
Personality: Abrasive and pushy, she has a hard time making friends. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: When she was but 8 years old her parents immigrated from the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She left for the south, certain she would find work there.
Motivation: She seems to be bored by most things; and she feels that her past leaves her morally obligated to help
Flaws: Antagonistic, Mundane. Bonds: Rich, Immigrant, Criminal record. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp. Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Marigold Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: A deeply religious woman she believes everything happens for a reason. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She served in the navy to pay for her family's outstanding loans. When Marigold reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her singing dream.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Artistic. Bonds: Attractive, Religious, Immigrant, Military. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Megren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'2" and wears a black vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her right hand appears badly burned and disfigured. Her rusty crest is lengthy and is close to two feet long. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 5 (-3) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Old masterpiece painting (600 gp). Solid gold idol (500 gp).
Erevan Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His long white hair is drawn into a two foot long braid. He has gleaming, smiling blue eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Money/treasure.
Ideals: Impeccable, Gifted. Bonds: Rich, Criminal record, Slave. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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