Theodoric Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin green vertical stripes and brown pants. His skin is fair and his fingers are delicate and long. He wears his auburn hair up. His green unseeing eyes seem to look past you.
Personality: This man loves dancing and to teach people dancing more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the north. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break
Ideals: Artistic. Flaws: Disease, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Oblar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing a long, white cloak. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is golden and very short. He has blue eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He struck the Engraver job and began his own company from there.
Motivation: Revenge; and someone believes him a fraud
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Military, Job, Enemies. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. Jet (150 gp).
Nala Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a penchant for wearing a ring with an oversized jet on her right hand. Her gold crest is thinning but still full. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: From birth she was tutored by a cruel and relentless mentor. Nala abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Flaws: Disease, Forgetful. Bonds: Rich, Mentor, Adventurer. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 40 gp. Freshwater pearl (8 gp).
Odo Wharton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His golden hair is slicked back into a classic pompadour. He has amber eyes.
Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Odo was born the youngest of three triplets. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He wants to get laid; and to clean up the streets
Bonds: Guardian, Family, Military, Adventurer, Has a crush. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 370 gp. Silver comb with moonstones (600 gp).
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