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NPC Generator

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Advanced [show]


Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a large white jacket. His whole body is exceptionally muscular. His black hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Tod High-hill, Male Halfling Cleric 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grigi Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is always cut to a buzz. Her eyes are brown and beady.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is afraid of women and trembles around them

History: She comes from a rich northern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry her sister to traveling adventurers; and regain custody of her son

Flaws: Ugly, Selfish, Shy. Bonds: Rich, Family. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Grigi Dryden, Female Half-Orc Paladin 2
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)4 (-3) 8 (-1)8 (-1)
Skills Insight +1, Religion -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. 4 Antitoxin.


Social Check DCs


Halimath Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His long chestnut hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Halimath Iranapha, Male Half-Elf Aristocrat 2
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 4 (-3)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Emmeline Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her sword ready. Her hair is white and curly. Her eyes are green and beady.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Optimist, Pacifist. Flaws: Ugly. Bonds: Rich. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Emmeline Marleigh, Female Human Commoner 2
Medium (6'0") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 4 (-3)10 (+0) 11 (+0)12 (+1)
Skills Nature +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs

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