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NPC Generator

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Advanced [show]


Uzza Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tattered old clothes. She has wavy blue hair. This black eyed westerner is not easily forgotten.

Personality: Calm and collected, she is a well trained Shepherd. She is a font of random trivia from the lore and stories she has discovered

History: Uzza was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To unite with her sister; and find a way to reverse the transformation of her sister

Ideals: Logical. Flaws: Ugly. Bonds: Job, Guardian, Family. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Uzza Flaw, Female Tiefling Wizard 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1800 sp.


Social Check DCs


Ivellios Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and to be a butcher again

Ideals: Gifted, Extrovert, Impeccable. Bonds: Rich, Job. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Ivellios Selevarun, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)4 (-3) 12 (+1)5 (-3)
Skills Arcana -1, Performance -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 80 gp. White pearl (150 gp).


Social Check DCs


Nelkin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He keeps his long silver hair kept up in a rat tail. This blue eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Nelkin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: A deep hatred of giants; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Enemies, Poor. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Nelkin Brightmoon, Male Halfling Bard 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 9 (-1)12 (+1) 7 (-2)9 (-1)
Skills Athletics -2, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 110 gp. Blue quartz (7 gp).


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries a battered dagger and tarnished ceremonial dagger as well. His fur is orange, silky, and of moderate length. He has a tattooed face.

Personality: This man loves music and to teach people music more than just about anything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to gnomish people

Ideals: Fighting, Artistic, Philantrophist. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Flask In Woods, Male Tabaxi Adept 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)6 (-2) 13 (+1)12 (+1)
Skills Arcana +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. Zircon (40 gp).


Social Check DCs

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