Rendar Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Logical. Bonds: Poor, Guardian, Attractive, Military. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1400 sp. 1 Masterwork Thieves’ tools.
Shifting Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear brown clothing when she does not wear armor. She wears her black fur down. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is witty, but her monotone delivery comes off as unnerving She invites people to come help in her community garden.
History: Shifting hails from a village terrorized by dire rats. She has had some formal dancing training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Shifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: An old rival family wants her found; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Joker, Philantrophist, Artistic. Bonds: Enemies, Family. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Nora Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is generally well dressed albeit a few years behind the times. Her hair is short and brown. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Nora studied abroad. While studying, she fell in love. They married and had a daughter. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Nora never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She has a rivalry with the Church that dominates her actions; and wishes to resurrect an old love
Ideals: Gifted. Bonds: Attractive, Criminal record, In love, Religious. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Torbera Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and wears bulky brown painted plate armor. Her right leg appears badly burned and disfigured. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Criminal record. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Jasper (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
