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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Azzakh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt with thin black vertical stripes and green pants. His white crest is still thick. He has gold eyes and a green hat with a black feather.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Azzakh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Azzakh's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Azzakh and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Azzakh Orexijandilin, Male Dragonborn Bard 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 280 gp.


Social Check DCs


Margery Lindsey, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear grey clothing when she does not wear armor. She is muscular with a powerful set of arms. She wears her white hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the west, but her parents moved at a very young age to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: She wants to meet her childhood hero.

Ideals: Passionate, Optimist. Bonds: Immigrant, Adventurer. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Margery Lindsey, Female Human Monk 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp. Zircon (20 gp).


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'1" and wears a robe, a symbol of strength around his neck, and a lance on his belt. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Assassin father left him crippled. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Religious, Family. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 15 (+2)6 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. Freshwater pearl (4 gp).


Social Check DCs


Quick In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" northern woman, she wears light armors faded through time and improper care. Her cinnamon fur, when down, is lengthy. This hazel eyed northerner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of drow once and for all.

History: She was born blind and as such lacked many opportunities for work. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants revenge against drow; and many drow want her driven away

Ideals: Joker. Flaws: Disease. Bonds: Enemies, Slave. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Quick In Shadow, Female Tabaxi Bard 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)13 (+1) 7 (-2)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 200 sp. 1 Darkwood Buckler.


Social Check DCs

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