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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Jo Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of morningstars, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her brown hair is cut short. She has a tattooed face.

Personality: Confrontational and typically high on some drug or another. She has a minor phobia of water and hates getting wet.

History: She was born into a rich family. A freak accident while working with her Herbalist mother left her crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and money/treasure

Ideals: Fighting. Flaws: Addict, Fearful, Disease. Bonds: Rich. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Jo Smoothhands, Female Halfling Wizard 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)5 (-3) 12 (+1)12 (+1)
Skills Religion -1, Stealth +3
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp.


Social Check DCs


Gerald Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Emotional. Bonds: Nature. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Gerald Rutland, Male Human Druid 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)7 (-2) 8 (-1)10 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Flogg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To find somewhere to settle down.

Ideals: Joker. Flaws: Shy, Mundane. Bonds: Job. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Flogg Staurheim, Male Half-Orc Aristocrat 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)7 (-2) 10 (+0)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 200 sp.


Social Check DCs


Vonana Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears an entirely grey suit with brown socks and a vest with buckled shoes and is in decent physical shape. Her black hair is lengthy. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Animals are drawn to her, and she is able to talk to them.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vonana took refuge in the large cave and found the beat up bastard sword and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Vonana Fallack, Female Dwarf Rogue 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs

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